Vincent Schwier
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✦ Finished Solo Developer

Benny's Adventure

3D Platformer · Unreal Engine · Blueprints

UnrealBlueprints3D PlatformerGame FeelCharacter Movement
Benny's Adventure

Project Overview

Benny's Adventure is a 3D platformer built in Unreal Engine, created with a sharp focus on player movement and gameplay feel. The goal was to understand what makes platformers satisfying — not just mechanically correct, but genuinely fun to control.

What I Built

  • Character movement system with precise jump tuning and air control
  • Camera behavior that follows the player intuitively without fighting them
  • Blueprint-driven core mechanics with a clean, readable structure
  • Iterative game-feel tuning — numbers adjusted until movement felt right

Key Takeaway

Game feel is engineering. Getting movement to feel good requires systematic iteration — tweaking gravity scale, jump apex timing, and coyote time individually until the whole system clicks. This project taught me to treat feel as a measurable, debuggable property.